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A TEAM-BASED PARTY GAME OF DECEPTION, INTRIGUE, FRIENDSHIP, TARTAR SAUCE AND SECRECY.
Pick a partner and establish a secret signal, like touching your nose or blinking a lot. Collect cards and try to get a matching set. If you get a matching set, you have crabs. Try to communicate this to your partner using your secret signal. If your partner yells "You've got crabs," you get a point. If an opponent figures it out first and yells "You've got crabs," you lose a point. Whoever catches the most crabs, wins.